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2018-08-11


[19:02] Stickman Ingmann: Welcome to Roarbeast Office Hours! Where everything's made up and the points don't matter.
[19:02] Stickman Ingmann: Roarbeast headed by Stickman Ingmann, primarily responsible for scripts and animations, and we've got Maneframe on staff working with models and textures.
[19:02]
Stickman Ingmann: Our current focus is the Smolbeast product line. If avatar design was one of those "choose two" triangle where the points are Fast, Quality, and Complexity, Smolbeat would be Fast and Quality. The traditional Roarbeast and Seawolf avatars would be Quality and Complexity.
[19:02]
Stickman Ingmann: The structure of office hours is a short presentation, followed by a question and answer session. I ask that you hold your questions to the end because I've been known to get lost trying to answer them.
[19:03]
Stickman Ingmann: I'm going to start off with a little personal info. You came for the avatar's health, not mine, but sadly the two are interlinked.
[19:04]
Stickman Ingmann: The reason Roarbeast has been quiet for so long was because I was depressed. For those not aware, because American culture hides behind a facade of toughness, it's a chemical imbalance in the brain that basically leaves you an empty husk incapable of pleasure, and filled with anxiety and despair and feelings of self-loathing. It's really awful, seriously.
[19:04]
Stickman Ingmann: I lost like seven years to it. The wyvern is lucky to even be alive, and it took four times longer than it should have because I couldn't bring myself to work on it.
[19:04]
Croue Battle: I understand depression. Chronic depression runs in the family.
[19:04]
Becky Nosferatu: same.
[19:05]
Becky Nosferatu: Most of us can understand that big time. Please, continue, Stick.
[19:05]
Stickman Ingmann: Anyway, timeline. About three years ago I started getting some help. I'm not good with time, never have been. Might have been two. Whatever.
[19:05]
Maneframe: It's also why things have been slow for me on the modeling side atm
[19:05]
Tsundra Blackscale: I recently got over a half-year long bout of depression with a fun emotional breakdown....it wasn't really that fun...but now I feel better after all that shit got out of my system
[19:06] Stickman Ingmann: Eventually I got off the pills, things started creeping into a better place. About a month ago, I finally started feeling like myself again. It's been absolutely amazing. I love it. I feel good. I feel happy. Im' productive.
[19:06]
Stickman Ingmann: I'm doing my best to take care of myself, because no one, especially not me, ever wants anything like that to happen again.
[19:06]
Croue Battle: I've started taking magnesium, helped me a lot.
[19:06]
Croue Battle: nods.
[19:06]
Becky Nosferatu: Good. :D Glad to hear you're in a much better place.
[19:06]
Stickman Ingmann: Quick dip into recent activities, then back to how that's been affecting things.
[19:07]
Stickman Ingmann: As you may know, I took a couple weeks to focus on Water Horse's next avatar. It's a really awesome project, but it ran into some issues, and Tyrian had some personal things to deal with. So I got my things done, but the rest of it couldn't get finished, and she ran out of time and has to disappear for a few months.
[19:07]
Stickman Ingmann: So the delayed Smolbeast projects were "for naught" because the interruption didn't make it to completion. It was always a possibility, but it's a little disappointing.
[19:08]
Stickman Ingmann: Next, the actual Smolbeast products are taking longer than expect. As you may remember, the idea is that we take a week, maybe two, and rush through a product. Expectations were a bit wrong, and requirements were changed, and that hasn't hit the deadlines expected, either.
[19:09]
Tsundra Blackscale: C'est la Vie
[19:09]
Stickman Ingmann: Both of those are Bad Things to someone recovering. But ultimately it comes down to expectation management. Heck, in just about any situation where there's anger, confusion, or frustration, it's because of poor communication, or improper expectations.
[19:09]
Stickman Ingmann: I felt really down and unmotivated. I bring this up because it matters to productivity. And because once depressed, it's considered a lifelong disability in your medical record.
[19:10]
Becky Nosferatu: Can I take one moment for you, here, Stick? Or would you prefer me to hold it for the comments/questions.
[19:10]
Tsundra Blackscale: huggles the Stick
[19:10]
Stickman Ingmann: I'm doing ok, there's nothing to worry about right now. And I say that honestly, not in an "I'm fine" sort of way. Let's save comments to the end.
[19:11] Becky Nosferatu: alright.
[19:11]
Stickman Ingmann: What I do want to do, is lay out for you guys, and for me, what did go wrong, why, and maybe help all of us learn from what went wrong so we don't do it again. And maybe you guys can spot and point out if I am doing it wrong.
[19:11]
Stickman Ingmann: Smolbeast!
[19:12]
Stickman Ingmann: First thing we did was that robodragon. I quickly figured out that the parts did not convert well and we were going to have to scrap it and revisit. This was wise. This fit the plan of Smolbeast. It was good! If a little sad.
[19:12]
Stickman Ingmann: So I picked up the next avatar, the anthro eastern. Maneframe had gotten excited while making this. He built extra parts. Some ears, some horns, a mane -- parts that you could swap or exchange. He made a separate female model, even.
[19:12]
Stickman Ingmann: The anthro eastern is the fellow next to me right here.
[19:12]
Maneframe: I got excited x3
[19:13]
Stickman Ingmann: Actually lemme pull out the robo dragon.
[19:13]
Stickman Ingmann: A screenshot, at least.
[19:13]
Maneframe: I got excited with that one too >..>
[19:13]
Navier: >.>
[19:13]
Dreamer: The eastern looks a little small but really cute..
[19:13]
Maneframe: x3. With my own depression, I find if I really wanna work on something, it's probably for the best that I actually do
[19:14]
Dreamer: oh mood
[19:14]
Stickman Ingmann: So first of all, there should have been proper red flags. The anthro eastern did not meet the proper requirements of Smolbeast.
[19:14]
Croue Battle: My depression slows my comic art work for my boss.. then he goes and does a thing like buy me video games.
[19:14]
Stickman Ingmann: The triangle was supposed to be fast, and quality. It was supposed to be simple. The extra parts Maneframe made made it much less simple.
[19:15]
Navier: baps maneframe for making it less simple :P
[19:15] Croue Battle: loves her boss
[19:15]
Stickman Ingmann: The second issue was that the model was not proper created to be rigged. Maneframe isn't used to creating 3D models for rigging, so that's totally a communication problem on my part. The anthro eastern had a beautiful curving neck and tail.
[19:15]
Stickman Ingmann: Those are frigging impossible to rig.
[19:15]
Croue Battle: Yeeeesss.
[19:15]
Maneframe: xP I dont get to see my therapist for another week, so try not to burn me too much eh?
[19:16]
Stickman Ingmann: (What you're supposed to do is rig them straight, and animate them curving)
[19:16]
Croue Battle: T-Pose
[19:16]
Becky Nosferatu: in the grand scheme of things, it's a good thing you guys worked that error out before you worked on the dragon
[19:16]
Stickman Ingmann: So we've got two big red flags here. The third one is when I dove in anyway, and things were not working right.
[19:16]
Maneframe: dragon's tail isn't straight either, which I'll have to rectify.
[19:17]
Stickman Ingmann: I don't wanna take up a ton of time with this, but the reality of this Smolbeast project is that it's a Middling Beast more than anything. So it WILL take longer.
[19:17]
Stickman Ingmann: Long way around to say that.
[19:17]
Maneframe: It's pertinent info imo.
[19:17]
Stickman Ingmann: So anyway! Here we have the 3D model for the anthro eastern. This is the male version -- I actually rigged the female first, then copied the weights. The eyelids were a bit of a disaster, but most everything else came across properly.
[19:18]
Stickman Ingmann: So what remains?
[19:18]
Stickman Ingmann: I've got some rig cleanup to do.
[19:18] Stickman Ingmann: Unwrap. Once the rig is satisfactory -- meaning that we won't need to modify the topology at all -- I can make and pass off an unwrap to Maneframe.
[19:19]
Stickman Ingmann: Textures. That's in Maneframe's boat. It should be easy to make a handful of similar textures. Smolbeast avatars will not have the fully featured livery HUD, but instead have some presets you can click through.
[19:19]
Stickman Ingmann: We do not plan to sell-by-color, but the avatars may be a little more expensive as a result.
[19:20]
Stickman Ingmann: Animation. That's my boat! He'll need a basic AO, but we're doing what we can to maximize compatibility with existing animations.
[19:20]
Stickman Ingmann: Basic AO is walk, run, crouch, fly, sit, etc.
[19:20]
Stickman Ingmann: And the last step is scripts. Most of the scripts will be fast and simple, or quick modifications of scripts I've already written.
[19:21]
Stickman Ingmann: Barring more significant problems, he should be out before next office hours.
[19:22]
Stickman Ingmann: And we're going to take these lessons to the next Smolbeast avatar. Keep it as simple as possible. We can make parts easy to remove, but making alternative parts, especially entire alternative bodies, is a bit much for this stage in the process.
[19:22]
Tsundra Blackscale: Don't forget you can always pick my brain Stick
[19:22]
Stickman Ingmann: Speaking of next projects. The ones on the lineup are the feral eastern dragon, a reworked baby dragon, and Kanowyn has been working on a few avatars herself that she has expressed interest in being put through the pipeline.
[19:22]
Stickman Ingmann: Is Kanowyn here? Can I safely talk about her?
[19:22]
Stickman Ingmann: Sweet.
[19:23]
Tsundra Blackscale: Rawrs
[19:23]
Stickman Ingmann: So Kanowyn is a really great 3D modeler and texture artist. I don't know if you guys have seen her work. She posts in the Roarbeast Discord sometimes.
[19:23]
Becky Nosferatu: I can't speak for her, I've only seen her through your server.
[19:23]
Stickman Ingmann: Really looking forward to getting to her stuff.
[19:23]
Becky Nosferatu: actually, stick, after this, I'd like to ask you for one of my own models, if you'd be up for it.
[19:24]
Stickman Ingmann: Lemme pull up some pictures of the future avatars I mentioned. I might have the baby gryphon from Kanowyn in here, too. Then we can do Q&A. Feel free to ask, and I'll pretend that Maneframe will answer them.
[19:24]
Becky Nosferatu: hah
[19:24] Stickman Ingmann: Anyone who wishes to participate in the Smolbeast project by presenting a model, or perhaps some other bits, we can discuss the details personally. I'm open to working with people on quick and simple avatars.
[19:25]
Becky Nosferatu: I'll shoot you an IM after this
[19:26]
Maneframe: Do you have the other set of concepts I did for the the two feral noodles? Thjey were potentially misleading but I was curious if they'd be good to show
[19:26]
Stickman Ingmann: I might be able to go dig them up if you can't, Maneframe.
[19:26]
Maneframe: teleegram
[19:27]
Stickman Ingmann: Got it. Gotta resize and upload.
[19:27]
Maneframe: Ignore the t pose stuff, since now I have new info
[19:27]
Stickman Ingmann: Floor is open for questions.
[19:27]
Dreamer: http://roarbeastsl.tumblr.com/post/176002235025/smolbeast-development-detour These, right?
[19:27]
Stickman Ingmann: I missed a lot of what people said about depression. I apologize for skipping over your messages, but I would have gotten lost.
[19:27]
Stickman Ingmann: I appreciate everyone's support and encouragement.
[19:27]
Stickman Ingmann: Dreamer, unshown ones! Soon to be shown.
[19:27]
Maneframe: for the future things, I will have to make sure I draw or model what I had in mind for the base pose, so you can get kinda what I was going for, since my curvy necks are nt gonna cut it
[19:28]
Dreamer: Longboy reminds me of a hot dog
[19:28]
Stickman Ingmann: It is a hot dog.
[19:28]
Ruanlong Qiangfu: Is that the decided size of the anthro eastern or do you still have a window of changes in that regard?
[19:28]
Croue Battle: Its a dachshund.
[19:28] Croue Battle: Just as a dragon.
[19:28]
Stickman Ingmann: I'm open for input, Rex. Did you have a preferred size?
[19:29]
Maneframe: Stick was planning on keeping it short. I like my lanky ladies tall, personally
[19:29]
Stickman Ingmann: But this size I have posted is the size I was thinking.
[19:29]
Ambialin Hapter: Cute!
[19:29]
Navier: 10 meters tall
[19:29]
Navier: no 20!
[19:29]
Croue Battle: I don't mind a moderatly long body that I can maybe make shorter with the body sliders, since I now remember how much a pain it is to rig necks.
[19:29]
Croue Battle: 4 meters long.
[19:30]
Ruanlong Qiangfu: I was envisioning it a bit larger. maaaaaaybe! its shoulders would be the size of an average human.
[19:30]
Maneframe: Kobold noodle
[19:31]
Stickman Ingmann: New image up, on the left.
[19:32]
Ambialin Hapter: L O N G
[19:32]
Croue Battle: Pipe cleaner boi
[19:32]
Stickman Ingmann: Shoulder width the size of a human being?
[19:32]
Tsundra Blackscale: having alternate sizes for a fully rigged avatar isn't that hard as long as all the animations done for them only use rotations
[19:32]
Maneframe: since the votes were split pretty well, i decided to change the two feral noodles to their own things. longboi is now an eastern, and I'm calling neckko the guardian (spirit?) dragon
[19:33]
Maneframe: to differentiate them a bit
[19:33] Ambialin Hapter: I love them both, honestly
[19:33]
Maneframe: Thanks n-n
[19:33]
Ambialin Hapter: :>
[19:33]
Maneframe: I wanted to make them distinctly diff avs as opposed to someone just picking their proportion preference on the same design
[19:34]
Becky Nosferatu: I love them both too
[19:34]
Stickman Ingmann: The feet matching up with the ground is the big problem with changing sizes. The animation timing is different for different sizes. Also, if you want to be picky with the animations, the weight of the figure is also completely different.
[19:34]
Stickman Ingmann: I'm picky.
[19:34]
Ambialin Hapter: I like that idea, too.
[19:34]
Stickman Ingmann: A different size does require redoing all of the animations, to do properly.
[19:34]
Stickman Ingmann: However, that is all it really requires. So it's not near as difficult as making a new avatar.
[19:35]
Maneframe: Though in the defense of sizes, various sizes were pretty successful on the original dragon
[19:35]
Maneframe: but Im not sure if this would be significant enough to generate the same kind of interest. the size diff, I mean
[19:35]
Ruanlong Qiangfu: Yeah, Stick is right (I've worked with animations and there's a lot of stuff to tweak for a simple size change). That's why deciding on the size is important before anything further.
[19:35]
Becky Nosferatu: a lot of people anymore just include it in one big package
[19:36]
Maneframe: they'd probably range from 5ft to 8ft if we did different sizes, yeah? Something like that?
[19:36]
Stickman Ingmann: Absolutely. But you guys definitely need to speak up about sizes. The eastern dragon is gonna do a lot of air movement, so those will be a lot easier to resize. We'll plan for multiple sizes of that. But the anthro eastern? We're just planning the one size. So be vocal if you want something different!
[19:36]
Becky Nosferatu: I like just under the size of Stick myself.
[19:36] Ambialin Hapter: I like the idea for multiple sizes for the feral dragon
[19:36]
Becky Nosferatu: but multiple sizes are appreciated and used a LOT in those kind of avatars
[19:36]
Stickman Ingmann: Careful, Becky. I'm bigger than life. Not really useful for scale measurment.
[19:36]
Becky Nosferatu: lol
[19:36]
Maneframe: ffs
[19:37]
Croue Battle: I like a horse sized beast.
[19:37]
Ruanlong Qiangfu: I would vouch for shoulders being the height of a human or bigger.
[19:37]
Becky Nosferatu: Take a look at Tokushi's old little critters or even KZK's raptor plushies
[19:37]
Becky Nosferatu: they come in usually 3 or 4 sizes
[19:37]
Becky Nosferatu: average human size, smaller than human, tiny.
[19:37]
Alexir Smith: I like me bigger noodles, but if it's gonna be that size, that's alright
[19:37]
Becky Nosferatu: Most people, from what I have seen, using those avs, prefer the smaller sizes
[19:37]
Becky Nosferatu: but then there's always someone who wants them 'life sized'
[19:38]
Becky Nosferatu: consider that is a personal observation though
[19:38]
Ruanlong Qiangfu: yus, graceful, large noodles ♥
[19:38]
Maneframe: Including several sizes in a single package would take more work, cost more, and delay release, keep in mind
[19:38]
Maneframe: Granted all that is on stick's end of the work
[19:38]
Becky Nosferatu: From what I have seen, people are willing to pay for more sizes
[19:38]
Maneframe: So he's the one that would have to suffer. his call
[19:38]
Becky Nosferatu: I for one am one of those
[19:38]
Ambialin Hapter: Then maybe sell size mods separately? Like TWI?
[19:38]
Ambialin Hapter: Just a thought. :o
[19:39]
Stickman Ingmann: So here's a question. How many people like to buy multiple sizes of an avatar? I saw someone mention a pack? Do most people sell different sizes of an avatar as a single package? I would imagine because of the AO work involved it would be a new avatar.
[19:39]
Becky Nosferatu: that could be a good system, actually; owners of the set size can buy the others for a discounted price
[19:39]
Becky Nosferatu: that's how Rand does the TWIs
[19:39]
Croue Battle: I would only buy one size.
[19:39]
Alexir Smith: Size packs could be a good option later on, if you were planning on releasing just the one size for now
[19:39]
Ambialin Hapter: ^^^
[19:39]
Becky Nosferatu: Oracul AOs, actually include Aos that fit average sizes, plus tiny avatars.
[19:40]
Becky Nosferatu: and they sell theres for 600L.
[19:40]
http://my.secondlife.com/[genetic.edition] indoraptor | [Genetic Edition] Indoraptor: Croue Battle detached their Dawn Kingdoms dinosaur mesh!
[19:40]
Ambialin Hapter: *500L
[19:40]
Becky Nosferatu: for both AOs, which comes to a total of 6 aos
[19:40]
Becky Nosferatu: The bento ones are 500 now?
[19:40]
Maneframe: Also stick, the hooves. What was the possibility that post release I could make a clawed foot part as an addon? how much would that complicate the current pipeline?
[19:40]
Ambialin Hapter: Oh wait you're talking about Oracul lol sorry
[19:40]
Becky Nosferatu: yeah, Oracul. x3
[19:40]
Ambialin Hapter: I thought we were still talking about TWI
[19:41]
Stickman Ingmann: If it's after the fact, Maneframe, we can set it up as a new project. But with everything else going on, I'd prefer not to complicate the anthro eastern more. Right now, it's a middling beast. We don't need a midbos.
[19:41]
Becky Nosferatu: so here's the question for your question; are you wanting Quality over Quantity or vice versa? That's the real question, cause both options are good, but it's always a niche to fill.
[19:41]
Stickman Ingmann: Boss. With two S's. Like a snake, except because English demands it.
[19:42]
Tsundra Blackscale: I think the sizes being sold separately is a better choice, and include a Proof of Puchase item that owners can use to get the other sizes at a discount?
[19:42]
Stickman Ingmann: The goal of Smolbeast is simple, fast, and quality. Two sides of the triangle. Roarbeast being Complexity and quality, but not fast.
[19:42]
Maneframe: I need to afk for 5m. brb
[19:43]
Stickman Ingmann: The idea is that we work out some quick avatars, put them out, and see what draws interest. If there's a lot of commentary about "I wish this or that" or a lot of buyers, then we can revisit the item, and maybe turn it into a proper Roarbeast avatar.
[19:43]
Becky Nosferatu: So I would do perhaps a set size.
[19:43]
Becky Nosferatu: Then if the sales generate enough buzz and there's more demand, you can revisit later
[19:43]
Becky Nosferatu: That's my take on it.
[19:44]
Stickman Ingmann: Exactly, Becky.
[19:44]
Becky Nosferatu: I think that's fair, just do one size.
[19:44]
Stickman Ingmann: Any other questions?
[19:44]
Becky Nosferatu: Not so much a question, Stick
[19:44]
Becky Nosferatu: but a comment
[19:44]
Tsundra Blackscale: or even better, the vendor checks if you're wearing the avatar in-world when you first interact with it, and displays the adjusted prices? lock out anyone else being able to purchase the item for the displayed price until the vendor goes inactive and returns to default settings?
[19:45]
Ruanlong Qiangfu: Well if that's gonna be the size, I can already let you know that I'd be looking forward for a larger one xP
[19:45]
Tsundra Blackscale: cause having a pack with all the sizes with a big price tag could lead to Sticker Shock
[19:46]
Stickman Ingmann: Tsundra, those discount vendors are just asking for trouble. I'm hesitant to provide discounts like that because... well, look at all the steps you listed there? So many places for things to go wrong, and the issues are gonna result in people messaging me in a panic or wanting the discount price they didn't get, or all sorts of other things.
[19:46]
Stickman Ingmann: I'm not against discounts when appropriate. But finding a good method is important. Simple and intuitive are best.
[19:46]
Stickman Ingmann: Right now I'm leaning towards: Check if they're in the database. They bought the thing? Refund the difference, tell them they got a discount.
[19:47]
Tsundra Blackscale: but if they buy in paying the core price plus the added price based on size, then future purchases of the same avatar for themselves will take off the core price and only charge the price difference by size
[19:47]
Alexir Smith: Works for meeee
[19:47]
Becky Nosferatu: You mentioned earlier about the depression; how it's been slowing down your workload. I can't speak for everyone here, but I can say this for you and anyone else who suffers from that. There are far more people than you think that have it too. We get it. And anyone who holds it against you DOESN'T understand it and never will. Ignore those people; because in the end, the way you feel, is valid. This sounds like some stupid Tumblr suckup but I promise, as someone who suffers Depression, Anxiety and PSTD on a daily basis? I get it. And I will never call you out on your illness. I'm sorry that it's affected you, and I hope you can remain feeling much better.
[19:47]
Becky Nosferatu: The rest of us who understand that? We are not going to beg/slander/harass you over the time you take to make your product, cause in the end? It'll be waaaay worth the wait.
[19:48]
Becky Nosferatu: I just wanted to get that out for you.
[19:48]
Stickman Ingmann: I blame Regan for all the cultural confusion about mental illnesses, honestly.
[19:48]
Becky Nosferatu: hahahah
[19:48]
Becky Nosferatu: Hi5!
[19:48]
Tsundra Blackscale: Huggies!
[19:48]
Becky Nosferatu: I'm not trying to be sappy or anything here, either, it's just how it is.
[19:49]
Becky Nosferatu: but yes, I think it all depends on how you guys really think the workload should go for the size thing. You want it out fast? Doing one size would be fast.
[19:49]
Stickman Ingmann: I appreciate it. The first step to people understanding is actually talking about it. Preconceptions or cultural norms can be peeled away in the face of honest discussion.
[19:49]
Becky Nosferatu: Yes.
[19:49]
Stickman Ingmann: We've got about 10 minutes of office hours left. Anyone else have any questions?
[19:50]
Becky Nosferatu: Yes, if anyone else wanted to join Smolbeast, would be the uh... expectations?
[19:50]
Becky Nosferatu: cause I have a creature I would love to make, but I'm not sure if it's a small enough project.
[19:51]
Stickman Ingmann: Anyone who wants to participate in Smolbeast should talk to me about it. We can handle it after office hours, though, so we don't take up everyone's time.
[19:51]
Becky Nosferatu: okay.
[19:51]
Dreamer: Will any of the creation process be livestreamed? I know some modelling and texturing but I'd love to watch and try to learn more techniques.
[19:51]
Stickman Ingmann: As for expectations, the goals of Smolbeast don't fit in with everyone's ideas of what they want for an avatar, as it's simple and fast as primary goals.
[19:52]
Becky Nosferatu: The other question I have; how many are you expecting to put out before the the dragon?
[19:52]
Ruanlong Qiangfu: I think he mentioned 4
[19:52]
Stickman Ingmann: I used to, Dreamer. I totally could. I've been avoiding it for a long while because of anxiety. Imagined perceptions or expectations of others. Easier to not have those than to try to fight them. But this past month has been very different for me in a positive way.
[19:53]
Stickman Ingmann: Re: Streaming
[19:53]
Stickman Ingmann: Letsee... what would I stream at. I have a Twitch and a Picarto. I kinda like Picarto more. Lemme grab a link. I'll probably post in the Discord if I start, too.
[19:54]
Maneframe: I sometimes picarto stream work on the av
[19:54]
Stickman Ingmann: https://picarto.tv/Stickman That's my Picarto, where I would be streaming.
[19:54]
Dreamer: It's really good to notice improved mental health! I'm sure people would understand if the streams aren't very long, or whatever makes you comfortable.
[19:54]
Ruanlong Qiangfu: Twitch doesn't allow streaming of SL, just fyi
[19:54]
Maneframe: I typically @everyone in the roarbeast discord server when I do
[19:54]
Stickman Ingmann: ( https://picarto.tv/Maneframe That's Maneframe's)
[19:55]
Stickman Ingmann: For the Discord, this is a link to join. https://discord.gg/NfUCCjj If you just want announcements, you can mute all channels but Announcements. I'll only @everyone shortly before actual events, like office hours or streaming or whatnot.
[19:56]
Becky Nosferatu: will the Eastern dragon have anything special about it besides being an eastern? Like, any accessories or something?
[19:56]
Becky Nosferatu: or a breath?
[19:56]
Becky Nosferatu: it'd be neat if they hold a pearl in their hands
[19:56]
Ruanlong Qiangfu: That would sound like third-party mods.
[19:56]
Tsundra Blackscale: I'm sure modders will make that for the avis
[19:56]
Becky Nosferatu: yeah
[19:56]
Becky Nosferatu: I wasn't sure if that was going to be left to 3rd-party
[19:57]
Tsundra Blackscale: remember, fast/simple and quality
[19:57]
Dreamer: Im really curious about the eastern's flight and swim animations. wiggly..
[19:57]
Becky Nosferatu: if that's the case, then you will offer a dev kit?
[19:57]
Tsundra Blackscale: if it gets added as an afterthought, that's up to RoarBeast
[19:57]
Stickman Ingmann: As a Smolbeast avatar, we're not planning on anything very complex. Adding in a breath or a pearl, or some new animations is always a possibility, especially if it's really popular.
[19:57]
Becky Nosferatu: alrighty
[19:57]
Stickman Ingmann: The eastern will be wiggly. I will be happy to share animations on that once we get to that stage.
[19:58]
Ruanlong Qiangfu: Is the image to the bottom left something people have/will be able to vote for?
[19:58]
Stickman Ingmann: The design process is: concept -> model -> retopology -> rig -> unwrap -> texture/animate (parallel) -> presentation
[19:58]
Becky Nosferatu: you will need a rigging dummy for it. Honestly, that is a serious must these days with custom models and 3rd party support
[19:58]
Tsundra Blackscale: hmm....
[19:58]
Tsundra Blackscale: any ideas for a small ClockWork?
[19:58]
Becky Nosferatu: If possible, don't decimate the mesh, cause any alpha slots that was on it, won't show and it's a bitch to rig anything to it
[19:58]
Maneframe: Stick's depressionstuffs are mostly in remission right now, but mine have been acting up the past month. So if there are further delays with the texturing, that's probably why :< Hopefully that's understandable. I'm trying to prioritize the project anytime I get the chance though, because the money will really help
[19:59]
Becky Nosferatu: What I said to stick applies to you, Mane.
[19:59]
Maneframe: yus
[19:59]
Stickman Ingmann: Providing ways for people to offer third party support for Smolbeast avatars, models and textures and animations, should be simple enough. I expect to provide.
[19:59]
Becky Nosferatu: It applies to anyone with depression. ❤
[19:59]
Tsundra Blackscale: could use some of the extra bones for animating gears and the like
[19:59]
Becky Nosferatu: and alright, Stick!
[20:01]
Stickman Ingmann: Someone asked about voting on that new noodle dragon in the left. That's an older image, and I was providing feedback internally. If I recall, A1 was the primary choice, and new direction was given on the B options.
[20:01]
Maneframe: yes
[20:01]
Becky Nosferatu: This is a bit off topic, but I gotta ask, any plans to update any of the previous creations? Like the Sergal?
[20:01]
Becky Nosferatu: that could fit into a smolbeast couldn't it?
[20:01]
Maneframe: Both the feral noodles will be different as I progress the concepts. those are super early stage.
[20:01]
Becky Nosferatu: er, be counted as
[20:01]
Ruanlong Qiangfu: Awh, I would think A2 would be niftier with the whole eastern style, but oh well
[20:02]
Stickman Ingmann: Yes, actually. But they're on hold for now. Gotta stabilize things a bit, financially and mentally.
[20:02]
Stickman Ingmann: Re: Updates of older things, like sergal
[20:02]
Becky Nosferatu: oh good. :D
[20:02]
Becky Nosferatu: I rather enjoyed your Sergal, but it sadly is rather outdated. heh
[20:02]
Stickman Ingmann: I had an old post about updates. Primary focus was the wyvern, since those were most recently promised. Wyvern really needs a Bento update at this point.
[20:03]
Becky Nosferatu: nods
[20:03]
Ruanlong Qiangfu: Yus, and perhaps then the belly rig bone won't be part of the rail xP
[20:03]
Ruanlong Qiangfu: tail*
[20:04]
Stickman Ingmann: The Sergal, you may notice, is marketed under VR, which is Verkin's brand name. I was assisting on that project, so it's not under the Roarbeast name, and Seawolf was retired so it wasn't that, either. Weird... reasons. For things. But it all makes sense, trust me. Anyway, I talked with Verkin about it, and he's fine with me taking complete ownership of the Sergal avatar. So I can manage any updates necessary.
[20:04]
Becky Nosferatu: oh good stuff.
[20:04]
Becky Nosferatu: Glad to hear it.
[20:04]
Becky Nosferatu: So you'd basically be making the Sergal under Roarbeast then when you update?
[20:05]
Stickman Ingmann: Yes, probably.
[20:05]
Stickman Ingmann: We're a bit over the allotted hour. Anyone else have a last minute question?
[20:06]
Stickman Ingmann: I appreciate all of the support and encouragement, as well as the questions and suggestions offered this meeting.
[20:06]
Becky Nosferatu: I'm tapped, but I do want to talk about the critter in Pm over discord.
[20:06]
Becky Nosferatu: I'll send it your way in a bit
[20:06]
Stickman Ingmann: Thank you everyone for coming. Just being here is a great way to support us.
[20:06]
Ruanlong Qiangfu: Nothing else springs to mind.
[20:06]
Becky Nosferatu: of course, dude. Your work is super valued. Both you and Mane.
[20:06]
Becky Nosferatu: I'm excited to see more non-human things in SL.
[20:07]
Maneframe: Monsters are the best.
[20:07]
Stickman Ingmann: Alright, I'm gonna clean up and head out. Becky, over Discord may be best for the Smolbeast discussion.
[20:07]
Becky Nosferatu: Kk
[20:07]
Becky Nosferatu: As for you guys, thank you for all the productivity and keeping us in the know.
[20:07]
BearCave: thanks again stickman!
[20:08]
Becky Nosferatu: I'm glad we have things shown to us and not just hanging on and hoping for something neat
[20:08]
Stickman Ingmann: Take care, everyone! Thanks again for coming.
[20:08]
Becky Nosferatu: Ambialin
[20:08]
Becky Nosferatu: that is an AWESOME mod
[20:08]
Ambialin Hapter: Thank you ;-;
[20:08]
Becky Nosferatu: that's the... wolf?
[20:08]
Ambialin Hapter: No
[20:08]
Ambialin Hapter: :o
[20:08]
Becky Nosferatu: fox
[20:08]
Ruanlong Qiangfu: So we should be expecting the eastern anthro to be live for next week?
[20:08]
Ambialin Hapter: The lion
[20:08]
Becky Nosferatu: OH
[20:08]
Becky Nosferatu: wow that works well
[20:08]
Ruanlong Qiangfu: since Negative! office hours were mentioned
[20:09]
Maneframe: expect the worst, hope for the best?
[20:09]
Becky Nosferatu: I may have to edit my house dragon
[20:09]
Becky Nosferatu: what neck is that? the Eastern?
[20:09]
Ambialin Hapter: :V
[20:09]
Stickman Ingmann: Eastern anthro is planned for before next office hours. In two weeks. Pretty confident.
[20:09]
Stickman Ingmann: Later! o/

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Page last modified on August 13, 2018, at 09:16 PM