Release Notes
These are release notes for the Wyvern avatar.
Version 1.5b
Version 1.5b released November 24th, 2015.
- Animated unfinned tail was mistakenly nomod/nocopy.
Version 1.5
Version 1.5 released November 11th, 2015.
- Updated the autoupdater to v1.5.
- Added an unfinned rigged tail.
- Added finned and unfinned scripted tails for moddability.
- Updated the Usage HUD to work with the scripted tails.
- Added sounds to the fireballs.
Version 1.4
Version 1.4 released October 13th, 2015.
- Updated the autoupdater to v1.4
- Added moddable, unrigged wyvern heads to the extras folder.
- Added Voodoo Skull decals to the livery HUD
- Moved the one-texture eyes to the pupil layer so the textures show up on the HUD.
- Head Two eyes were not properly set to alpha blending mode.
Version 1.3
Version 1.3 released September 7th, 2015.
- Updated the autoupdater to v1.3
- Added a tall stance AO and Tail AO and made it the default.
- Moved the invisible deformer AO object inside the wyvern's body.
- Added firebreath animations.
- Added away animations.
- Added new dance to AO/HUD.
- Fireball Emitter now checks permission every 30s and re-requests if missing.
- Turning the AO off/on now disables/enables the animation overrides, too.
Version 1.2
Version 1.2 released December 13th, 2014.
- Autoupdater increased to version 1.2
- Added the second head model
- Updated the box to send two folders: The avatar, and extras.
- The tongue and mouth faces on head one were swapped for non-default emotions.
- Extra eye layers would occasionally get the wrong texture assigned. Set to TEXTURE_TRANSPARENT.
Version 1.1
Version 1.1 released December 6th, 2014.
- Autoupdater increased to version 1.1
- The lower tail armor was locking up the livery HUD custom textures script.
- The mouth and tongue faces were swapped. Switched them.
- The bottom chest armor did not have a specular map assigned.
- The right eyelid was not responding to livery changes.
Version 1.0
The avatar was released on December 1st, 2014.